Then I started testing how I can make a textadventure. The first try was a failure, because I didn't have the moving controls with 'n', 's' etc. Then I made a Livestream in which I wanted to show people how to make a textadventure. In this Livestream first attempt to make my game was created (You can watch the Livestream here: http://www.youtube.com/watch?v=6sxfPwCoiL0)
Then after a while, I thought about a better way to create a textadventure. Thinking about how to make a good an easy to use/understand engine took me very long (4 days I believe). The first Version didn't have any name, but after some versions I called it The Secret Case
After about a month of development I finally made the Beta :)
Since the Beta the game is called 'The Legend Of Dimando'
And this is the Story of my game :)